Currently the readme says that the requirements are "Godot 3.2.2 or greater. Older versions of Godot are not supported."
I've spent about 3 hours uninstalling and reinstalling all combinations of Godot, .NET Frameworks, and extensions trying to figure out why node path autocompletion (as well as the VSCode launch config) is not working, when most sources I can find say it should just work. After reading through some issues on this repo, it turns out, this extension just doesn't support Godot 4. Tbh that would have been nice to know 3 hours ago.
Thank you.
Currently the readme says that the requirements are "Godot 3.2.2 or greater. Older versions of Godot are not supported."
I've spent about 3 hours uninstalling and reinstalling all combinations of Godot, .NET Frameworks, and extensions trying to figure out why node path autocompletion (as well as the VSCode launch config) is not working, when most sources I can find say it should just work. After reading through some issues on this repo, it turns out, this extension just doesn't support Godot 4. Tbh that would have been nice to know 3 hours ago.
Thank you.