Skip to content

Improve native stacktrace experience #495

@limbonaut

Description

@limbonaut

We should consider which frames we want to mark as in-app in the context of native crashes. Our underlying SDKs typically add in-app flag to each frame related to the crashed module. However, we estimate that most issues like this will not originate from user application code. Typically, this involves a crash inside Godot Engine code base, or a crash from an installed addon/extension (in C/C++, etc.).

Image

Metadata

Metadata

Assignees

No one assigned

    Projects

    Status

    No status

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions