I upgraded my Dune Dynasty Windows XP build from v1.6.2 to current v.1.6.4+ source.
Played some skirmish games where I noticed CarryAlls are sometimes freezing. They remain in their position for the remainder of the game. This is especially noticeable when the Harvester keeps waiting for this CarryAll. It is still possible to shoot down the stuck CarryAll with friendly fire, and get the game going again. The previous time that I have seen it it was an computer-player's CarryAll.
Never seen this issue in the many v1.6.2 skirmish games that I played.

I upgraded my Dune Dynasty Windows XP build from v1.6.2 to current v.1.6.4+ source.
Played some skirmish games where I noticed CarryAlls are sometimes freezing. They remain in their position for the remainder of the game. This is especially noticeable when the Harvester keeps waiting for this CarryAll. It is still possible to shoot down the stuck CarryAll with friendly fire, and get the game going again. The previous time that I have seen it it was an computer-player's CarryAll.
Never seen this issue in the many v1.6.2 skirmish games that I played.