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Overlay flipping when directly above #183
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this is because of the would need to come up with a way that handles well in both mostly-upright cases (overlay needs to snap to horizon), but also doesn't break at extremities like what you've mentioned. this is the part, if you want to try your hand at it: wlx-overlay-s/src/backend/overlay.rs Lines 175 to 190 in 659f149
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yes thank you, that helps quite a bit, i'll look at it later this week |
When laying down in VR, putting a window above your head flips it around when passing behind your headset on a vertical axis. As if the location of the overlay is based on a cylinder with the ends stitched.
Ideally the overlay would stay in orientation of your view and not based on location.
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