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8 | 8 | - Update `GLHelper.h` includes on Android (2b143eb) |
9 | 9 | - Simplify Android runtime version check (#1480) |
10 | 10 | - Update macros and uxl files (#1491) |
| 11 | +- Update unoproj syntax in doc-comments (#1493) |
| 12 | +- Switch default UI rendering on iOS and Android (#1502) |
11 | 13 |
|
12 | 14 | ### Experimental.TextureLoader |
13 | 15 | - Remove legacy `Experimental.TextureLoader` library (#1458) |
|
21 | 23 | * `Fuse.Json.Escape(string s, StringBuilder sb)` |
22 | 24 | * `Fuse.SystemFont.Weight.SemiBold` |
23 | 25 |
|
| 26 | +### Fuse.Controls.CameraView |
| 27 | +- Android: Fix Android 13 permission (#1496) |
| 28 | + |
| 29 | +### Fuse.Controls.Native |
| 30 | +- Native ScrollView feature parity with the Graphics Mode (#1497) |
| 31 | +- Android: Fix native ScrollView where nested with horizontal ScrollView (#1500) |
| 32 | +- Native Video Component (#1501) |
| 33 | +- Native Slider Android: fix bug recursive setting value (#1504) |
| 34 | +- Android: Fix Scrollview with content padding (#1505) |
| 35 | +- Android: Native Scrollview snap min/max and bounce scroll (#1509) |
| 36 | +- Android: Scrolling detect Improvement (#1512) |
| 37 | + |
| 38 | +### Fuse.Controls.Primitives |
| 39 | +- iOS: Fix crash when removing Shadow (#1498) |
| 40 | +- Fix bugs and improve native rendering for Image, Circle and Shadow (#1507) |
| 41 | + |
24 | 42 | ### Fuse.Controls.Video |
25 | 43 | - Upgrade `Fuse.Video.CIL` to .NET 6.0 (#1475) |
26 | 44 |
|
| 45 | +### Fuse.Controls.ScrollView |
| 46 | +- ScrollView push to native for property changes (#1510) |
| 47 | + |
27 | 48 | ### Fuse.Drawing.Surface |
28 | 49 | - Update assembly references for .NET 6.0 (#1476) |
29 | 50 |
|
| 51 | +### Fuse.ImageTools |
| 52 | +- Android: Fix Android 13 permission (#1499) |
| 53 | + |
30 | 54 | ### Fuse.LocalNotifications |
31 | | -- Fix compatibility with the latest Android OS and indentation (#1473) |
| 55 | +- Android: Fix compatibility with the Android 13 and indentation (#1473) |
| 56 | + |
| 57 | +### Fuse.Maps |
| 58 | +- iOS: Fix memory leaks with MapView (#1503) |
| 59 | +- Android: MapView sanitary check (#1511) |
32 | 60 |
|
33 | 61 | ### Fuse.Nodes |
34 | 62 | - Remove obsolete methods (#1492) |
35 | 63 | * `Fuse.VisualBounds.Transform(float4x4 matrix)` |
36 | 64 | * `Fuse.VisualBounds.TransformFlatten(float4x4 matrix)` |
37 | 65 | * `Fuse.VisualBounds.BoxTransform(Box box, float4x4 transform)` |
| 66 | +- Android: Fix crash on layout transformation (#1506) |
38 | 67 |
|
39 | 68 | ### Fuse.Scripting |
40 | 69 | - Deprecate `NativePromise` without `Context` (#1467) |
|
53 | 82 | - TypeScript and transpiler support in UX files (#1472) |
54 | 83 | - Upgrade `V8Simple.net` for .NET 6.0 (#1483) |
55 | 84 |
|
| 85 | +### Polyfills.Window |
| 86 | +- Blob and URL polyfill, enhance fetch, and sanitary check (#1508) |
| 87 | + |
56 | 88 | ### Other changes |
57 | 89 | - Upgrade `Fuse.Profiling` tool to .NET 6.0 (#1474) |
58 | 90 | - Upgrade `android-build-tools` to v2.x (#1488) |
59 | 91 | - Ignore tests failing on macOS (#1484) |
60 | 92 | - Kill tests after 15 minutes (#1489) |
| 93 | +- OS X -> macOS clean up (#1495) |
61 | 94 |
|
62 | | -[`v2.9.1...v3.0.0-beta.9`](https://github.com/fuse-open/fuselibs/compare/v2.9.1...v3.0.0-beta.9) |
| 95 | +[`v2.9.2...v3.0.0-beta.10`](https://github.com/fuse-open/fuselibs/compare/v2.9.2...v3.0.0-beta.10) |
63 | 96 |
|
64 | 97 | ## 2.9.2 |
65 | 98 |
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