The parser currently only supports separating submeshes via 'usemtl' statements. However a large part of the OBJ format (and meshes in general) is the ability to split meshes into submeshes or 'groups' via the 'g' option.
Without this support the parser will currently provide single arrays of vertex attributes as opposed to separate arrays of attributes per group, for meshes without 'usemtl' statements.
The parser currently only supports separating submeshes via 'usemtl' statements. However a large part of the OBJ format (and meshes in general) is the ability to split meshes into submeshes or 'groups' via the 'g' option.
Without this support the parser will currently provide single arrays of vertex attributes as opposed to separate arrays of attributes per group, for meshes without 'usemtl' statements.