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The spin keyframe function seems to generate the same keyframe, no matter what direction I choose for the animation.
So these:
@include mui-animation(spin(ccw)); @include mui-animation(spin(cw));
results in this:
.spin-cw { animation-name: spin-cw-1turn; } @keyframes spin-cw-1turn { 0% { transform: rotate(-1turn); } 100% { transform: rotate(0); } } .spin-ccw { animation-name: spin-cw-1turn; } @keyframes spin-cw-1turn { 0% { transform: rotate(0); } 100% { transform: rotate(1turn); } }
Wouldn't a CCW rotation be like this?
@keyframes spin-ccw-1turn { 0% { transform: rotate(0); } 100% { transform: rotate(-1turn); } }
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The spin keyframe function seems to generate the same keyframe, no matter what direction I choose for the animation.
So these:
results in this:
Wouldn't a CCW rotation be like this?
The text was updated successfully, but these errors were encountered: