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mainwindow.cpp
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/**
* BSD 3-Clause License
*
* Copyright (c) 2022, Adrian Carpenter
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "mainwindow.h"
#include "./ui_mainwindow.h"
#include <QProcess>
#include <QDebug>
#include "ConfigurationDialog.h"
#include "ROMServerEditDialog.h"
#include <QSettings>
#include <QJsonArray>
#include <QJsonObject>
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent)
, ui(new Ui::MainWindow) {
QSettings settings;
ui->setupUi(this);
ui->serverWidget->clear();
auto serverList = settings.value("romServers").toJsonArray();
for (auto server : serverList) {
auto serverObject = server.toObject();
auto item = new QTreeWidgetItem;
item->setText(0, QString("%1").arg(serverObject["port"].toInt()));
item->setText(1, serverObject["rom"].toString());
m_portMap[serverObject["port"].toInt()] = startServer(serverObject["port"].toInt(), serverObject["rom"].toString());
ui->serverWidget->addTopLevelItem(item);
}
ui->serverWidget->setCurrentItem(ui->serverWidget->topLevelItem(0));
updateButtons();
}
MainWindow::~MainWindow() {
delete ui;
}
auto MainWindow::updateButtons() -> void {
auto currentItem = ui->serverWidget->currentItem();
ui->deleteButton->setEnabled(currentItem ? true : false);
ui->editButton->setEnabled(currentItem ? true : false);
}
auto MainWindow::on_configureButton_clicked() -> void {
ConfigurationDialog dialog;
if (dialog.exec()) {
QSettings settings;
settings.setValue("blastEmBinary", dialog.fileName());
}
}
auto MainWindow::on_addButton_clicked() -> void {
ROMServerEditDialog dialog;
if (dialog.exec()) {
QSettings settings;
auto serverList = settings.value("romServers").toJsonArray();
QJsonObject newServer;
newServer["port"] = dialog.serverPort();
newServer["rom"] = dialog.binaryFileName();
serverList.append(newServer);
settings.setValue("romServers", serverList);
auto item = new QTreeWidgetItem;
item->setText(0, QString("%1").arg(dialog.serverPort()));
item->setText(1, dialog.binaryFileName());
m_portMap[dialog.serverPort()] = startServer(dialog.serverPort(), dialog.binaryFileName());
ui->serverWidget->addTopLevelItem(item);
updateButtons();
}
}
auto MainWindow::on_editButton_clicked() -> void {
QSettings settings;
auto selectedItem = ui->serverWidget->currentItem();
if (!selectedItem) {
return;
}
ROMServerEditDialog dialog(selectedItem->text(1), selectedItem->text(0).toInt());
if (dialog.exec()) {
if (dialog.serverPort() != selectedItem->text(0).toInt()) {
m_portMap[selectedItem->text(0).toInt()]->deleteLater();
m_portMap[selectedItem->text(0).toInt()]->close();
}
selectedItem->setText(0, QString("%1").arg(dialog.serverPort()));
selectedItem->setText(1, dialog.binaryFileName());
m_portMap[dialog.serverPort()] = startServer(dialog.serverPort(), dialog.binaryFileName());
QJsonArray serverList;
for (int i = 0; i < ui->serverWidget->topLevelItemCount(); i++) {
QJsonObject newServer;
newServer["port"] = ui->serverWidget->topLevelItem(i)->text(0).toInt();
newServer["rom"] = ui->serverWidget->topLevelItem(i)->text(1);
serverList.append(newServer);
}
settings.setValue("romServers", serverList);
}
}
auto MainWindow::on_deleteButton_clicked() -> void {
QSettings settings;
auto selectedItem = ui->serverWidget->currentItem();
if (!selectedItem) {
return;
}
auto port = selectedItem->text(0).toInt();
auto serverList = settings.value("romServers").toJsonArray();
QJsonArray newJsonArray;
for (auto server : serverList) {
auto serverObject = server.toObject();
if (serverObject["port"] == port) {
continue;
}
QJsonObject newServer;
newServer["port"] = serverObject["port"];
newServer["rom"] = serverObject["rom"];
newJsonArray.append(newServer);
}
settings.setValue("romServers", newJsonArray);
for (int i = ui->serverWidget->topLevelItemCount() - 1; i >= 0 ; i--) {
auto item = ui->serverWidget->topLevelItem(i);
if (item->text(0).toInt() == port) {
delete item;
}
}
m_portMap[port]->close();
qDebug() << "server stopped on port" << port;
updateButtons();
}
auto MainWindow::startServer(int port, QString rom) -> QTcpServer * {
QTcpServer *server = new QTcpServer();
if (!server) {
qDebug() << "unable to start server on port" << port;
return nullptr;
}
qDebug() << "server started on port" << port << "with rom" << rom;
m_portMap[port] = server;
server->listen(QHostAddress::Any, port);
connect(server, &QTcpServer::newConnection, this, [this, server, port, rom]() {
QSettings settings;
QTcpSocket *clientSocket = server->nextPendingConnection();
qDebug() << "gdb connected on port" << port << "...";
auto blastEmProcess = new QProcess(this);
m_processes.insert(blastEmProcess);
m_sockets.insert(clientSocket);
connect(blastEmProcess, &QObject::destroyed, this, [=]() {
qDebug() << "congratulations, you didn't leak the blastem process object";
});
connect(clientSocket, &QObject::destroyed, this, [=]() {
qDebug() << "congratulations, you didn't leak the gdb socket object";
});
#if !TARGET_OS_WINDOWS
QTcpSocket *blastEmSocket = nullptr;
connect(blastEmProcess, &QProcess::readyRead, this, [clientSocket, blastEmProcess]() {
auto data = blastEmProcess->readAll();
clientSocket->write(data);
qDebug() << "blastem wrote something..." << data;
});
#else
auto blastEmSocket = new QTcpSocket;
#endif
connect(blastEmProcess, &QProcess::started, this, [blastEmSocket, clientSocket, blastEmProcess]() {
if (blastEmSocket != nullptr) {
/**
* The BlastEm debugger under Windows uses a socket bound on port 1234, but you have to manually start it,
* BlastProxy should alleviate this by spawning on demand.
*/
connect(blastEmSocket, &QTcpSocket::readyRead, [blastEmSocket, clientSocket, blastEmProcess]() {
auto data = blastEmSocket->readAll();
clientSocket->write(data);
qDebug() << "blastem wrote something..." << data;
});
blastEmSocket->connectToHost(QHostAddress::Any, 1234);
}
qDebug() << "blastem was started...";
});
blastEmProcess->start(settings.value("blastEmBinary").toString(), QStringList() << rom << "-D");
connect(clientSocket, &QTcpSocket::readyRead, this, [blastEmSocket, clientSocket, blastEmProcess]() {
auto data = clientSocket->readAll();
if (QString::fromLatin1(data) == "$D#44") {
clientSocket->close();
return;
}
if (blastEmSocket) {
blastEmSocket->write(data);
} else {
blastEmProcess->write(data);
}
qDebug() << "gdb sent something to blastem..." << QString::fromLatin1(data) << data;
});
connect(blastEmProcess, &QProcess::finished, this, [this, clientSocket, blastEmProcess]() {
m_processes.remove(blastEmProcess);
blastEmProcess->deleteLater();
if (m_sockets.contains(clientSocket)) {
clientSocket->close();
}
qDebug() << "blastem was closed...";
});
connect(clientSocket, &QTcpSocket::disconnected, this, [this, clientSocket, blastEmProcess, port]() {
m_sockets.remove(clientSocket);
clientSocket->deleteLater();
if (m_processes.contains(blastEmProcess)) {
blastEmProcess->kill();
}
m_portMap.remove(port);
qDebug() << "gdb disconnected...";
});
});
return server;
}
auto MainWindow::on_serverWidget_currentItemChanged(QTreeWidgetItem *current, QTreeWidgetItem *previous) -> void {
Q_UNUSED(current)
Q_UNUSED(previous)
updateButtons();
}