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Add retry to the Storage testapp (#612)
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storage/testapp/Assets/Firebase/Sample/Storage/UIHandlerAutomated.cs

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@@ -144,7 +144,8 @@ protected override void Start() {
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testRunner = AutomatedTestRunner.CreateTestRunner(
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testsToRun: tests,
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logFunc: DebugLog
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logFunc: DebugLog,
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maxAttempts: 3
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);
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mainThreadDispatcher = gameObject.AddComponent<MainThreadDispatcher>();

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