diff --git a/site/docs/04-graphics/4.2-material.mdx b/site/docs/04-graphics/04.2-material.mdx similarity index 99% rename from site/docs/04-graphics/4.2-material.mdx rename to site/docs/04-graphics/04.2-material.mdx index c2530b53e..bce81a328 100644 --- a/site/docs/04-graphics/4.2-material.mdx +++ b/site/docs/04-graphics/04.2-material.mdx @@ -1,5 +1,5 @@ --- -title: Materials +title: Materials (Custom Shaders) slug: /materials section: Graphics --- @@ -24,7 +24,7 @@ Materials are only supported in WebGL mode, this is the default mode for Excalib ::: -## Creating Materials +## Creating Material Shaders We recommend using the [[ExcaliburGraphicsContext.createMaterial]] method to create materials.