diff --git a/CHANGELOG.md b/CHANGELOG.md index 8e80716d0..e2659bd59 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -22,14 +22,15 @@ This project adheres to [Semantic Versioning](http://semver.org/). ## [0.12.0] 2017-08-12 ### Breaking Changes -- `CollsionType.Elastic` has been removed +- `CollisionType.Elastic` has been removed - `Promises.wrap` has been replaced with `Promise.resolve` ### Added - Added new hsl and hex format options in Color.toString(format) using rgb as the default to maintain backwards compatibility ([#852](https://github.com/excaliburjs/Excalibur/issues/852)) ### Changed -- `Animation.loop` property now to set to `true` by default ([#583] (https://github.com/excaliburjs/Excalibur/issues/583)) -- Changed `ex.Scene.children` to be `ex.Scene.actors`, and updated unit test specs to reflect this change ([#796](https://github.com/excaliburjs/Excalibur/issues/796)) +- `Animation.loop` property now to set to `true` by default ([#583](https://github.com/excaliburjs/Excalibur/issues/583)) - Added backgroundColor to engine options as part of Engine constructor ([#846](https://github.com/excaliburjs/Excalibur/issues/846)) +### Deprecated +- `ex.Scene.children` is now `ex.Scene.actors` ([#796](https://github.com/excaliburjs/Excalibur/issues/796))