diff --git a/CHANGELOG.md b/CHANGELOG.md index 8de7d016f..c1eeaf412 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -15,6 +15,37 @@ This project adheres to [Semantic Versioning](http://semver.org/). ### Added +- + +### Fixed + +- + +### Updates + +- + +### Changed + +- + + + + + + +## [v0.28.5] + +### Breaking Changes + +- + +### Deprecated + +- + +### Added + - Added collision lifecycle convenience methods to `Actor`, you can now override the following events ```typescript class MyActor extends ex.Actor { @@ -65,15 +96,6 @@ This project adheres to [Semantic Versioning](http://semver.org/). - Tweaked debug draw to be less noisy by default - Removed dependency on `ex.IsometricMap` in the `ex.IsometricEntityComponent`, this allows for greater flexibility when using the component when a map may not be known or constructed. - - - - -# Change Log - -All notable changes to this project will be documented in this file. -This project adheres to [Semantic Versioning](http://semver.org/). - ## [v0.28.4] ### Breaking Changes diff --git a/package.json b/package.json index 7a65775df..9391e8b86 100644 --- a/package.json +++ b/package.json @@ -1,7 +1,7 @@ { "name": "excalibur", "sideEffects": false, - "version": "0.28.4", + "version": "0.28.5", "exNextVersion": "0.29.0", "description": "Excalibur.js is a simple JavaScript game engine with TypeScript bindings for making 2D games in HTML5 Canvas. Our mission is to make web game development as simple as possible.", "author": "https://github.com/excaliburjs/Excalibur/graphs/contributors",