diff --git a/README.md b/README.md index 0a75de8b1..71e31817c 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,7 @@ [![npm downloads](https://img.shields.io/npm/dt/excalibur.svg)](https://www.npmjs.com/package/excalibur) [![NuGet version](https://img.shields.io/nuget/v/Excalibur.svg)](https://www.nuget.org/packages/Excalibur/) -![Sweep Stacks](http://excaliburjs.com/assets/images/homepage-xp.png) +![Sweep Stacks](assets/homepage-xp.png) Excalibur is a free game engine written in TypeScript for making 2D games in HTML5 canvas. Our goal is to make it easier for you to create 2D HTML/JS games, whether you're new to game development or you're an experienced game developer. We take care of all of the boilerplate engine code, cross-platform targeting (using [browserstack](http://browserstack.com/) 😎), and more! Use as much or as little as you need! diff --git a/assets/homepage-xp.png b/assets/homepage-xp.png new file mode 100644 index 000000000..0a4c583d1 Binary files /dev/null and b/assets/homepage-xp.png differ