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Hi Thomas,
I'm facing an issue. Basically, I would like to print a Box object on top of an object with a shader (in my case SquareWaveGrating).
When I put a normal box object on top, it is always covered by the shader (In the list of object to present, the obj with the shader is the first).
So I tried the overlay with an object having a shader too, but the result is strange. After I compiled the stimulus, two consecutive play won't give always the same output. Sometimes the shader is overlayed, sometimes no.
Do you have an idea where it could come from? Like taking the shader objects from a dictionary and not a list.
Thanks,
Tom
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