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Contributed artwork
This is the artwork contributed to Threadbare. Concept art, sound effects, music, sprites that haven't been integrated, game level design.
By @Omar071201 and @Anghelinna
- https://github.com/endlessm/threadbare/issues/1012#issuecomment-3234785325
- https://github.com/endlessm/threadbare/issues/1012#issuecomment-3235662795
By @159adrian
By @Andersonu1290 and @CristhianCastro685
By @DonSeja06
By @russell-cj and @lesy-carolina (work in progress, in Spanish)
By @ValePS81
By @159adrian
By @Anghelinna
By @Gatorrante and @panconqueso04
By Omar071201 in issue https://github.com/endlessm/threadbare/issues/1021
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Enemy Name: Mothsache, a combination of moth and mustache due to the movement of its mouth in the sprites.
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Enemy Preferred Habitat: Mothsache prefers warm forest climates near well-lit areas; it has purple eyes and fur around its neck. It hates cold places and intruders in its territory.
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Description of its Abilities and Interests: Mothsache attacks with its claws and detects its enemies with its antennae. It approaches the player and uses its claws like scissors. Upon being defeated, Mothsache falls unconscious.

The first is a sketch depicting a wizard with a more divine and mystical appearance, something like a god or a monk. He is in a meditative position and floating, with multiple arms, two of which hold spheres representing the portals through which the protagonist could travel to the stories, and he also has a book where he would compile all the existing stories. As a detail, his belt has a clock, representing this old man's power over space-time.

The second represents a more monstrous-looking creature, with tentacles all over its body that form its appearance, such as a tentacle that simulates an old man's beard. Each tentacle, which represents a limb, also has elements such as the portals, the book, and the clock, which also represent his control over space-time.