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Silent Hill Decompilation project recently updated the Objdiff version to the lastest beta 2 which introduced a weird result on progress reports as it now include 4 unknown sectors.
These sectors are generated on all files, on all of them the size of the [.pdr] sector variates a lot. I noticed here as is the closest to match file we have right now.
I'm likely wrong naming them as sector, but I don't know how to properly name them.
The text was updated successfully, but these errors were encountered:
Silent Hill Decompilation project recently updated the Objdiff version to the lastest beta 2 which introduced a weird result on progress reports as it now include 4 unknown sectors.
pre-objdiff update:
https://decomp.dev/Vatuu/silent-hill-decomp/SLUS-00707/94889bf0350d2b1490407888f680245e45f23f0d?category=screen&unit=screens%2Fstream%2Fstream
post-objdiff update:
https://decomp.dev/Vatuu/silent-hill-decomp/SLUS-00707?category=screen&unit=screens%2Fstream%2Fstream
Those newly generated sectors are:
These sectors are generated on all files, on all of them the size of the
[.pdr]
sector variates a lot. I noticed here as is the closest to match file we have right now.I'm likely wrong naming them as sector, but I don't know how to properly name them.
The text was updated successfully, but these errors were encountered: