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Level 1 Platforming & Dev Basics #22

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emalinegayhart opened this issue Mar 13, 2025 · 0 comments
Open
8 tasks

Level 1 Platforming & Dev Basics #22

emalinegayhart opened this issue Mar 13, 2025 · 0 comments

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@emalinegayhart
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emalinegayhart commented Mar 13, 2025

Get started with bare bones level, will return to this and update once level design is finished

  • some platforming + collision physics
  • general placement of enemies + character
  • camera
  • each of the 5 areas allocated for (properly sized)
  • logic to return to main map
  • logic for settings ui
  • bare bones logic for "completing" level (for now just a collision, will swap to boss death later) (adds level to completed levels, timer, fade to black, transition to main map)
  • get dimensions of everything to give to artists
@emalinegayhart emalinegayhart changed the title Level 1 Level 1 Platforming Mar 13, 2025
@emalinegayhart emalinegayhart changed the title Level 1 Platforming Level 1 Platforming & Dev Mar 13, 2025
@emalinegayhart emalinegayhart changed the title Level 1 Platforming & Dev Level 1 Platforming & Dev Basics Mar 13, 2025
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