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Copy pathpremake5.lua
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premake5.lua
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workspace "Voxel"
architecture
{
"x86", "x86_64"
}
configurations
{
"Debug",
"Release"
}
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
project "Voxel"
location "Voxel"
kind "ConsoleApp"
language "C++"
cppdialect "C++14"
targetdir ("bin/" .. outputdir .. "%{prj.name}")
objdir ("bin-int/" .. outputdir .. "%{prj.name}")
files
{
"%{prj.name}/src/**.h",
"%{prj.name}/src/**.cpp"
}
include
{
"%{prj.name}/include"
}
libdirs
{
"%{prj.name}/lib"
}
filter { "configurations:Debug" }
defines { "DEBUG" }
symbols "On"
filter { "configurations:Release" }
defines { "NDEBUG" }
optimize On
filter { "system:windows" }
staticruntime "On"
systemversion "lastest"
defines { "PLATFORM_WINDOWS" }
filter { "system:macosx" }
staticruntime "On"
defines { "PLATFORM_MACOS" }