Nested if:true / if:false blocks and multiple flags (isDismissible, isFullLock, maint.Dismissible__c) make behavior hard to reason about.
Proposed Fix
- Simplify conditions
- Define a single source of truth for dismissibility and lock state
File: scheduledMaintenanceComponent.html
Nested
if:true/if:falseblocks and multiple flags (isDismissible,isFullLock,maint.Dismissible__c) make behavior hard to reason about.Proposed Fix
File:
scheduledMaintenanceComponent.html