Skip to content

Confusing conditional rendering logic #18

@edunzer

Description

@edunzer

Nested if:true / if:false blocks and multiple flags (isDismissible, isFullLock, maint.Dismissible__c) make behavior hard to reason about.

Proposed Fix

  • Simplify conditions
  • Define a single source of truth for dismissibility and lock state

File: scheduledMaintenanceComponent.html

Metadata

Metadata

Labels

enhancementNew feature or request

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions