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MacOS arm64 builds seem to be broken. They display the "App is damaged" message, which is due to quarantine, which I think is due to a signing issue. This can be fixed with, for example, sudo xattr -rd com.apple.quarantine /usr/local/bin/edge but there must be an issue with the build or signing process.
This has worked before, so I'm not sure what has changed to stop it working again.
The text was updated successfully, but these errors were encountered:
> Warning Unable to sign the macOS executable
Due to the mandatory code signing requirement, before the
executable is distributed to end users, it must be signed.
Otherwise, it will be immediately killed by kernel on launch.
An ad-hoc signature is sufficient.
To do that, run pkg on a Mac, or transfer the executable to a Mac
and run "codesign --sign - <executable>", or (if you use Linux)
install "ldid" utility to PATH and then run pkg again
MacOS arm64 builds seem to be broken. They display the "App is damaged" message, which is due to quarantine, which I think is due to a signing issue. This can be fixed with, for example,
sudo xattr -rd com.apple.quarantine /usr/local/bin/edge
but there must be an issue with the build or signing process.This has worked before, so I'm not sure what has changed to stop it working again.
The text was updated successfully, but these errors were encountered: