diff --git a/README.md b/README.md index 4481c4f..6f0a83e 100644 --- a/README.md +++ b/README.md @@ -1 +1,35 @@ # InstanceMan + +## Getting Started + +### Prerequisites + +* Cinema 4D R20 +* Cinema 4D R20 C++ SDK +* Visual Studio 2015 +* Cinema 4D SDK Project Tool + +Some experience building Cinema 4D plugins. If you haven't before [this post](https://plugincafe.maxon.net/topic/10967/compiling-the-cinema-4d-r20-c-sdk-examples/4) may be useful. + +### Downloading + +1. Open **Command Prompt**. +1. Navigate to your C4D plugins directory for me that's `cd C:\Users\donovan\MAXON\plugins` +1. Clone this repo: `git clone git@github.com:mp5gosu/InstanceMan.git` + +### Building + +#### Update the Project + +1. Copy the `frameworks` folder from the C4D SDK into the `InstanceMan` directory. +1. Update the plugin project with the C4D SDK Project Tool `kernel_app_64bit.exe g_updateproject=C:\Users\YourUserNameHere\MAXON\plugins\InstanceMan`. + +#### Build the Project + +1. Open the `instanceman.vcxproj` file in the `project` folder that was generated/updated by the Project Tool in Visual Stu. +1. Build > Build Project + +#### Verify the Build + +1. Open Cinema 4D +1. Look in the Plugins pulldown for "instanceman"