move pieces in parallel rather than player moves
siku2pushed 2 commits to main • 1a2d98d…bd78274 • on Jun 2, 2023
always upper-case join code
siku2pushed 1 commit to main • f4ab493…1a2d98d • on May 7, 2023
add join codes, improve disconnect reasons, unit test reconnect
siku2pushed 1 commit to main • 72994d7…f4ab493 • on May 7, 2023
only create domain mapping if it doesn't exist
siku2pushed 1 commit to main • 98d2d16…72994d7 • on May 7, 2023
siku2pushed 1 commit to main • 971434f…98d2d16 • on May 7, 2023
Merge pull request
#11 from dsg-jam/dev/rejoin
Pull request merge
siku2pushed 6 commits to main • 6c08c27…971434f • on May 7, 2023
remove timeout as it is now handled in the rx
implement server reconnect
force override domain mapping in cd
update deploy actions version
remove idle timeout seconds I guess
remove idle timeout seconds I guess
siku2pushed 1 commit to main • 0a436f6…6c08c27 • on May 5, 2023
increase service timeouts to max
siku2pushed 1 commit to main • 1f51fe5…0a436f6 • on May 5, 2023
You can’t perform that action at this time.