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menu.py
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import pygame as pg
from main import main
# Game Initialization
pg.init()
# menu Resolution
screen_width=600
screen_height=600
screen=pg.display.set_mode((screen_width, screen_height))
font = pg.font.SysFont("Helvetica",50)
#
def display_main(choice):
"""
Link option To main board
"""
pg.mixer.pause()
return main(choice)
def player_format(message, player_size, player_color):
"""
Add Menu Options
"""
new_player=font.render(message, 0, player_color)
return new_player
# Colors
white=pg.Color("ghostwhite")
black=(0, 0, 0)
brown=(66,44,22)
green=pg.Color("chartreuse")
blue=(0, 0, 255)
yellow=pg.Color("Peru")
bg_color=pg.Color("chartreuse")
red=(255,0,0)
# Game Framerate
clock = pg.time.Clock()
FPS=30
# Main Menu
def game_mode_selection(manner, player):
menu=True
selected=""
mode=""
print(manner, player)
player_start=player_format("SINGLE PLAYER", 75, white)
player2_start = player_format("TWO PLAYER", 75, white)
player_ai=player_format("AI MODE", 75, white)
player_quit=player_format("BACK", 75, white)
while menu:
for event in pg.event.get():
if event.type==pg.QUIT:
pg.quit()
quit()
#selecting menu Items
if event.type == pg.MOUSEBUTTONDOWN:
(mouseX, mouseY) = pg.mouse.get_pos()
a,b=mouseX,mouseY
if (60 <= a <= 330) and (200<=b<=230):
if selected !="player1":
selected="player1"
elif selected =="player1":
mode="player1"
elif (60 <= a <= 300) and (300<=b<=330):
if selected !="player2":
selected="player2"
elif selected =="player2":
mode="player2"
elif (60 <= a <= 200) and (400<=b<=430):
if selected !="aimode":
selected="aimode"
elif selected =="aimode":
mode="aimode"
elif (460 <= a <= 550) and (500<=b<=530):
if selected !="quit":
selected="quit"
elif selected =="quit":
mode="quit"
# Main Menu UI
# screen.fill(yellow)
title=player_format("AI + CHESS", 100, yellow)
name=pg.transform.scale(pg.image.load("images/ChessMenu.png"),(640,640)) #background image
#selections and event trigger
if selected=="player1":
player_start=player_format("SINGLE PLAYER", 75, green)
if mode=="player1":
player_start = player_format("SINGLE PLAYER", 75, brown)
else:
player_start = player_format("SINGLE PLAYER", 75, white)
if selected=="player2":
player2_start=player_format("TWO PLAYERS", 75, green)
if mode=="player2":
player2_start = player_format("TWO PLAYER", 75, brown)
display_main(False)
mode=""
player=""
else:
player2_start = player_format("TWO PLAYERS", 75, white)
if selected=="aimode":
if mode!="aimode":
player_ai=player_format("AI MODE", 75, green)
elif mode=="aimode":
player_ai = player_format("AI MODE", 75, brown)
display_main(True)
mode=""
player=""
else:
player_ai = player_format("AI MODE", 75, white)
if selected=="quit":
player_quit=player_format("BACK", 75, red)
if mode=="quit":
mode=""
player=""
menu=False
else:
player_quit = player_format("BACK", 75, white)
# Main Menu player
screen.blit(name, (0,1))
screen.blit(title, ( 60 , 30))
screen.blit(player_start, (60, 200))
screen.blit(player2_start, (60, 300))
screen.blit(player_ai, (60, 400))
screen.blit(player_quit, (462, 500))
pg.display.update()
clock.tick(FPS)
pg.display.set_caption("A CHESS AI PLATFORM")
#Initialize the Game
# main_menu()
# pg.quit()
# quit()