-
Notifications
You must be signed in to change notification settings - Fork 13
/
Copy patharc.js
128 lines (120 loc) · 4.15 KB
/
arc.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
define(["./_base", "dojo/_base/lang", "./matrix"], function (g, lang, m) {
var twoPI = 2 * Math.PI, pi4 = Math.PI / 4, pi8 = Math.PI / 8, pi48 = pi4 + pi8, curvePI4 = unitArcAsBezier(pi8);
function unitArcAsBezier(alpha) {
// summary:
// return a start point, 1st and 2nd control points, and an end point of
// a an arc, which is reflected on the x axis
// alpha: Number
// angle in radians, the arc will be 2 * angle size
var cosa = Math.cos(alpha), sina = Math.sin(alpha), p2 = {x: cosa + (4 / 3) * (1 - cosa), y: sina -
(4 / 3) * cosa * (1 - cosa) / sina};
return { // Object
s: {x: cosa, y: -sina},
c1: {x: p2.x, y: -p2.y},
c2: p2,
e: {x: cosa, y: sina}
};
}
var arc = g.arc = {
// summary:
// This module contains the core graphics Arc functions.
unitArcAsBezier: unitArcAsBezier,
/*=====
unitArcAsBezier: function(alpha) {
// summary:
// return a start point, 1st and 2nd control points, and an end point of
// a an arc, which is reflected on the x axis
// alpha: Number
// angle in radians, the arc will be 2 * angle size
},
=====*/
// curvePI4: Object
// an object with properties of an arc around a unit circle from 0 to pi/4
curvePI4: curvePI4,
/* jshint maxcomplexity:12 */
arcAsBezier: function (last, rx, ry, xRotg, large, sweep, x, y) {
// summary:
// calculates an arc as a series of Bezier curves
// given the last point and a standard set of SVG arc parameters,
// it returns an array of arrays of parameters to form a series of
// absolute Bezier curves.
// last: Object
// a point-like object as a start of the arc
// rx: Number
// a horizontal radius for the virtual ellipse
// ry: Number
// a vertical radius for the virtual ellipse
// xRotg: Number
// a rotation of an x axis of the virtual ellipse in degrees
// large: Boolean
// which part of the ellipse will be used (the larger arc if true)
// sweep: Boolean
// direction of the arc (CW if true)
// x: Number
// the x coordinate of the end point of the arc
// y: Number
// the y coordinate of the end point of the arc
// calculate parameters
large = Boolean(large);
sweep = Boolean(sweep);
var xRot = m._degToRad(xRotg), rx2 = rx * rx, ry2 = ry * ry, pa = m.multiplyPoint(m.rotate(-xRot),
{x: (last.x - x) / 2, y: (last.y - y) / 2}), pax2 = pa.x * pa.x, pay2 = pa.y *
pa.y, c1 = Math.sqrt((rx2 * ry2 - rx2 * pay2 - ry2 * pax2) / (rx2 * pay2 + ry2 * pax2));
if (isNaN(c1)) {
c1 = 0;
}
var ca = {
x: c1 * rx * pa.y / ry,
y: -c1 * ry * pa.x / rx
};
if (large === sweep) {
ca = {x: -ca.x, y: -ca.y};
}
// the center
var c = m.multiplyPoint([
m.translate((last.x + x) / 2, (last.y + y) / 2), m.rotate(xRot)
], ca);
// calculate the elliptic transformation
var ellipticTransform = m.normalize([
m.translate(c.x, c.y), m.rotate(xRot), m.scale(rx, ry)
]);
// start, end, and size of our arc
var inversed = m.invert(ellipticTransform), sp = m.multiplyPoint(inversed,
last), ep = m.multiplyPoint(inversed, x, y), startAngle = Math.atan2(sp.y,
sp.x), endAngle = Math.atan2(ep.y, ep.x), theta = startAngle - endAngle; // size of our arc in radians
if (sweep) {
theta = -theta;
}
if (theta < 0) {
theta += twoPI;
} else if (theta > twoPI) {
theta -= twoPI;
}
// draw curve chunks
var alpha = pi8, curve = curvePI4, step = sweep ? alpha : -alpha, result = [];
for (var angle = theta; angle > 0; angle -= pi4) {
if (angle < pi48) {
alpha = angle / 2;
curve = unitArcAsBezier(alpha);
step = sweep ? alpha : -alpha;
angle = 0; // stop the loop
}
var c2, e, M = m.normalize([ellipticTransform, m.rotate(startAngle + step)]);
if (sweep) {
c1 = m.multiplyPoint(M, curve.c1);
c2 = m.multiplyPoint(M, curve.c2);
e = m.multiplyPoint(M, curve.e);
} else {
c1 = m.multiplyPoint(M, curve.c2);
c2 = m.multiplyPoint(M, curve.c1);
e = m.multiplyPoint(M, curve.s);
}
// draw the curve
result.push([c1.x, c1.y, c2.x, c2.y, e.x, e.y]);
startAngle += 2 * step;
}
return result; // Array
}
};
return arc;
});