###0.0.1-alpha###
- Model base Entities: Board, Player, Card, Modifier
- Implemented queue-event-mechanism to model modifier<->attribute interaction
- Added turn marshalling and logging to the Board
- Reading cards from JSON format
- Modeled the board state machine.
- Added event queues to turn start.
- Redesigned the Board API (turns, actions, etc.)
- Implemented battle mechanics
- Implemented summoning sickness
- Implemented 'Reckless'
- Implemented 'Guardian'
- Implemented 'Warcry'
- Modeled Spell card type
- Implement warbanner mechanics
- Model Charm card types (will require more event queues)
- Import/export game states from/to JSON