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CHANGELOG.md

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Change log

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning. @see https://git-scm.com/book/en/v2/Git-Basics-Tagging

[Unreleased]

Added

Fixed

Pending

  • support koofr api

    • search files
    • upload files
    • download files
    • root id selection
  • implement download only mode (by default from app folder, i.e. from gamesave sync)

  • add support for mode selection

    • sync_only - backup/restore gamesave data
    • download_only - download data from cloud
      • config must have download folder parameter
        • if default is set (app folder name), then restore missing gamesave data from cloud
        • otherwise it's full download mode: get all files from configured cloud folder
          • add check for free space (if possible)
    • sync_upload - first two modes combined
  • s32 sysFsGetFreeSize(const char *path, u32 *blockSize, u64 *freeBlocks); <- check how to get free space (https://github.com/nevik-xx/psl1ght/blob/master/include/sys/sysfs.h) https://stackoverflow.com/questions/1449055/disk-space-used-free-total-how-do-i-get-this-in-c u64 free_space = ((u64)vfs.f_bsize * vfs.f_bfree); // in bytes I guess the total space would be using vfs.f_blocks;

  • TODO access m_prog_func_last_progress from *clientp @see ApiInterfaceImpl

[1.2.1] - 2023-04-10

Changed

  • fix OAuth portability
  • Koofr: device auth ok

[1.2.0] - 2023-04-10

Changed

  • REFACTOR# move api methods into classes

[1.1.9] - 2023-04-08

Changed

  • freeze google api as is (sync only) until it's fixed by Google team (as it can't see user files even in app folder)
  • REFACTOR# Make oauth authorization api independant;
  • use api credentials from config (multiple api support), located in USRDIR/ps3cloudsync.conf
  • REFACTOR# use bearer oauth class header method instead of manual input
  • Ready for Koofr API integration

[1.1.8] - 2022-11-18

Changed

[] - 221111

Changed

  • update demo video for google verification
  • sent feedback (complaint) to google about drive.file limitation bug: I believe that OAuth2 for limited devices has too limited scopes. Basically because drive.file scope doesn't works as expected. Application have a dedicated folder on Google and user is aware of that. I believe that everything manually saved there by user should be available to app which is a real owner of that folder. Or at least there should be a respective scope, i.e. drive.app - where application owns all files (have full control) in dedicated folder, including manually added files and folders. Otherwise there is no point for user to put there anything and it should be forbidden.

[] - 221110

Changed

[] - 221107

Changed

  • add base64.encode;
  • rest: use base64 basic authorization instead of sending credentials in url;
  • oauth2: get registration url instead of local const;
  • app config: store scope, support for multiple credentials, keep device code even after refresh, store sync ts;
  • try to update app config file instead of rewriting it from scratch;
  • json: pretty print to file;

[0.0.1]

Changed

  • add Makefile to run .self in emulator with debug listener (make -f run)
  • workaround to fix directory reading loops (rpcs3 bug)
  • exctract api credentials into non public ('hidden') credentials.h header

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