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This repository has been archived by the owner on Sep 28, 2021. It is now read-only.
Currently, when we scale down a collection we randomly choose the DGSs that will become MarkedForDeletion and be removed out of the collection. We could improve this algorithm by prioritising DGSs that
are in MarkedForDeletion
are Idle
have 0 players
all others
The text was updated successfully, but these errors were encountered:
Currently, when we scale down a collection we randomly choose the DGSs that will become MarkedForDeletion and be removed out of the collection. We could improve this algorithm by prioritising DGSs that
The text was updated successfully, but these errors were encountered: