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CHANGELOG
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# nodegame-widgets change log
## 3.5.7
- Last appended widget is available under `node.widgets.lastAppended`.
- `#Widgets.isWidget()` returns TRUE if object is widget-like (see inline comment).
- Experimental EndScreen (in progress).
## 3.5.6
- VisualTimer makes sure that options are manually cloned to avoid overriding step properties.
- Widgets.append by default appends to the iframe's body, and not the iframe's root.
## 3.5.5
- Bug Fix: `ChoiceTable.setValues()` does not unsets the value if new selected value is the same as previous.
- Bug Fix: `ChoiceTableGroup.unsetCurrentChoice()`.
## 3.5.4
- Minor fix on Chat, ChoiceManager, MoneyTalks.
## 3.5.3
- Minor changes to ChoiceTableGroup, ChoiceTable and ChoiceManager.
## 3.5.2
- Actually implements changes in ChoiceTable and ChoiceTableGroup described in 3.5.1.
## 3.5.1
- Better error messages in Widgets.js.
- `#ChoiceTable.shuffle()` and `#ChoiceTableGroup.shuffle()`.
## 3.5.0
- VisualTimer auto-set itself to 0:00 striken, if there are no timer settings in step.
- Fixed travis test.
## 3.0.2
- VisualRound correctly interprets gameover stage.
## 3.0.1
- Minor update in MoneyTalk.
## 3.0.0
- 02/10/2016 NodeGame Version Upgrade.
## 2.3.2
- WaitingRoom correctly displays if a player can still join a game.
## 2.3.1
- Avoiding duplicated testing in Requirements.
## 2.3.0
- Fixed bug in WaitingRoom.destroy(). The loading dots are properly stopped now.
## 2.2.0
- Implementing .setValues in ChoiceTable ChoiceTableGroup, ChoiceManager, SVOGauge and MoodGauge.
## 2.1.0
- Fixed timer destroying in Waiting Room.
## 2.0.0
- `Widgets.destroy()`
## 0.7.1
- Improved ChernoffFaces.
- Added option totStageOffset for VisualRound.
## 0.7.0
- Improved Requirements widget. Some functions are moved into separate repo (nodegame-requirements).
- Proper cleanup by loadFrameTest in Requirements.
- Controls subclasses are registered correctly
- Automatic destroy of widget: widgets are removed from page, and any modification to event emitters made during the call to the Widget.listeners() method is restored. If in node.widgets.instances, it will be removed from there.
- New widgets: DebugInfo, WaitingRoom. Updated: Requirements.
- Every widget has a unique widget id: .wid.
- Added setup functions to setup widgets (also remotely).
## 0.6.7
- Many widgets have been ported (to check still)
- IE fix for setTitle (insertBefore)
## 0.6.6
- Fix bug `#VisualTimer.clear()` with the new option introduced in 0.6.5
## 0.6.5
- Added options `startOnPlaying`, and `stopOnDone` to VisualTimer.
## 0.6.4
- Documentation fixes.
- Removed EventButton.