From d7a66382cbd25df90b72e42c1b62b5217b7332f3 Mon Sep 17 00:00:00 2001 From: Cody Swendrowski Date: Mon, 20 Jul 2020 15:36:24 -0500 Subject: [PATCH] Fixes for initial render --- module.json | 4 ++-- tabbed-chatlog.js | 6 ++++++ 2 files changed, 8 insertions(+), 2 deletions(-) diff --git a/module.json b/module.json index 03efac4..aff249e 100644 --- a/module.json +++ b/module.json @@ -2,7 +2,7 @@ "name": "tabbed-chatlog", "title": "Tabbed Chatlog", "description": "Splits the Chatlog into In Character (per scene), Rolls (per scene), and Out of Character (global).", - "version": "1.1.2", + "version": "1.1.3", "minimumCoreVersion": "0.6.2", "compatibleCoreVersion": "0.6.0", "author": "Cody Swendrowski ", @@ -24,5 +24,5 @@ ], "url": "https://github.com/cswendrowski/FoundryVTT-tabbed-chatlog", "manifest": "https://github.com/cswendrowski/FoundryVTT-tabbed-chatlog/releases/download/latest/module.json", - "download": "https://github.com/cswendrowski/FoundryVTT-Tabbed-Chatlog/releases/download/1.1.2/module.zip" + "download": "https://github.com/cswendrowski/FoundryVTT-tabbed-chatlog/releases/download/1.1.3/module.zip" } diff --git a/tabbed-chatlog.js b/tabbed-chatlog.js index 2b044d0..20317ec 100644 --- a/tabbed-chatlog.js +++ b/tabbed-chatlog.js @@ -48,7 +48,9 @@ Hooks.on("renderChatLog", async function(chatLog, html, user) { else if (tab == "ic") { $(".type0").hide(); $(".type1").hide(); + $(".type2.scene" + game.user.viewedScene).removeClass("hardHide"); $(".type2.scene" + game.user.viewedScene).show(); + $(".type3.scene" + game.user.viewedScene).removeClass("hardHide"); $(".type3.scene" + game.user.viewedScene).show(); $(".type4").hide(); $(".type5").hide(); @@ -164,11 +166,15 @@ Hooks.on("renderSceneNavigation", (sceneNav, html, data) => { $(".scenespecific").hide(); if (currentTab == "rolls") { + $(".type0.scene" + game.user.viewedScene).removeClass("hardHide"); $(".type0.scene" + viewedScene.id).show(); + $(".type5.scene" + game.user.viewedScene).removeClass("hardHide"); $(".type5.scene" + viewedScene.id).show(); } else if (currentTab == "ic") { + $(".type2.scene" + game.user.viewedScene).removeClass("hardHide"); $(".type2.scene" + viewedScene.id).show(); + $(".type3.scene" + game.user.viewedScene).removeClass("hardHide"); $(".type3.scene" + viewedScene.id).show(); } });