-
Notifications
You must be signed in to change notification settings - Fork 26
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Desactivate lift with boat #193
Comments
Hi it's a report by my staff i go to check that. |
Indeed ... I can't reproduce it either... I go to check with my staff. |
Alright I think thats a circumstance you can prevent by constructing the Lift walls fail safe. |
Yes but the players are not always smart :') |
no worries :) |
Hello !
I have a problem with players who get into a boat and then use an elevator that gets them high and so they can't play anymore.
Would it be possible to detect if the player is in a boat before activating the lift ?
Thank you in advance for your reply.
The text was updated successfully, but these errors were encountered: