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nogood_dialog.cpp
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/* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#include "nogood_dialog.hh"
#include "treecanvas.hh"
#include "data.hh"
#include "execution.hh"
#include <QHBoxLayout>
#include <QStandardItemModel>
const int NogoodDialog::DEFAULT_WIDTH = 600;
const int NogoodDialog::DEFAULT_HEIGHT = 400;
NogoodDialog::NogoodDialog(
QWidget* parent, TreeCanvas& tc, const std::vector<int>& selected_nodes)
: QDialog(parent), _tc(tc) {
enum NCols {SID_COL=0, NOGOOD_COL};
resize(DEFAULT_WIDTH, DEFAULT_HEIGHT);
_model = new QStandardItemModel(0, 2, this);
QStringList tableHeaders {"node id", "clause"};
_model->setHorizontalHeaderLabels(tableHeaders);
populateTable(selected_nodes);
QVector<NogoodProxyModel::Sorter> sorters {
NogoodProxyModel::SORTER_SID, NogoodProxyModel::SORTER_NOGOOD};
_nogoodTable = new NogoodTableView(this, _model, sorters,
_tc.getExecution(),
SID_COL, NOGOOD_COL);
_nogoodTable->sortByColumn(SID_COL, Qt::SortOrder::AscendingOrder);
_nogoodTable->horizontalHeader()->setStretchLastSection(true);
connect(_nogoodTable, SIGNAL(doubleClicked(const QModelIndex&)),
this, SLOT(selectNode(const QModelIndex&)));
auto layout = new QVBoxLayout(this);
layout->addWidget(_nogoodTable);
_nogoodTable->addStandardButtons(this, layout, &tc, tc.getExecution());
}
NogoodDialog::~NogoodDialog() {}
void NogoodDialog::populateTable(const std::vector<int>& selected_nodes) {
int row = 0;
for (auto it = selected_nodes.begin(); it != selected_nodes.end(); it++) {
int gid = *it;
/// TODO(maxim): find an easier way to get a nogood from gid?
NodeUID uid = _tc.getExecution().getData().gid2uid(gid);
const std::string& clause = _tc.getExecution().getNogoodByUID(uid, true, true);
if(!clause.empty()) {
_model->setItem(row, 0, new QStandardItem(QString::fromStdString(to_string(uid))));
_model->setItem(row, 1, new QStandardItem(QString::fromStdString(clause)));
row++;
}
}
}
void NogoodDialog::selectNode(const QModelIndex& index) {
// TODO(maxim): make UID available in the table somehow; disabled for now
qDebug() << "TODO: UID isn't available in the table";
// int64_t full_sid = index.sibling(index.row(), 0).data().toLongLong();
// int32_t gid = _tc.getExecution().getGidByUID(full_sid);
// _tc.navigateToNodeById(static_cast<int>(gid));
}