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index.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Document</title>
<link rel="stylesheet" href="style.css">
<link rel="stylesheet" href="bootstrap.css">
</head>
<body>
<div class="container">
<div class="heading">Rock Paper Scissors</div>
<div class="game">
<button id="btn1" class="button" onclick="const randomNumber = Math.random()
let computermove = '';
if(randomNumber >= 0 && randomNumber < 1/3){
computermove = 'Rock';
}
else if((randomNumber >= 1/3) && (randomNumber < 2/3)){
computermove = 'Paper';
}
else if((randomNumber >= 2/3) && (randomNumber < 1)){
computermove = 'Scissors';
}
let result = '';
switch (computermove) {
case 'Rock':
result = 'Tie.';
alert('You picked rock. Computer picked ' + computermove + '. '+ result);
break;
case 'Paper':
result = 'You lose.';
alert('You picked rock. Computer picked ' + computermove + '. '+ result);
break;
case 'Scissors':
result = 'You win.';
alert('You picked rock. Computer picked ' + computermove + '. '+ result);
break;
default:
break;
}
" class="button">Rock</button>
<button id="btn1" onclick="const randomNumber = Math.random()
let computermove = '';
if(randomNumber >= 0 && randomNumber < 1/3){
computermove = 'Rock';
}
else if((randomNumber >= 1/3) && (randomNumber < 2/3)){
computermove = 'Paper';
}
else if((randomNumber >= 2/3) && (randomNumber < 1)){
computermove = 'Scissors';
}
let result = '';
switch (computermove) {
case 'Rock':
result = 'Tie.';
alert('You picked paper. Computer picked ' + computermove + '. '+ result);
break;
case 'Paper':
result = 'You lose.';
alert('You picked paper. Computer picked ' + computermove + '. '+ result);
break;
case 'Scissors':
result = 'You win.';
alert('You picked paper. Computer picked ' + computermove + '. '+ result);
break;
default:
break;
}
" class="button">Paper</button>
<button id="btn1" onclick="const randomNumber = Math.random()
let computermove = '';
if(randomNumber >= 0 && randomNumber < 1/3){
computermove = 'Rock';
}
else if((randomNumber >= 1/3) && (randomNumber < 2/3)){
computermove = 'Paper';
}
else if((randomNumber >= 2/3) && (randomNumber < 1)){
computermove = 'Scissors';
}
let result = '';
switch (computermove) {
case 'Rock':
result = 'Tie.';
alert('You picked scissor. Computer picked ' + computermove + '. '+ result);
break;
case 'Paper':
result = 'You lose.';
alert('You picked scissor. Computer picked ' + computermove + '. '+ result);
break;
case 'Scissors':
result = 'You win.';
alert('You picked scissor. Computer picked ' + computermove + '. '+ result);
break;
default:
break;
}
" class="button">Scissors</button>
</div>
<img src="image_processing20200807-3735-1tid82q.gif" class="video">
</div>
</body>
<script>
const showimg = document.querySelectorAll('.button');
const imagev = document.querySelector('.video');
let timeout;
showimg.forEach(btn1 =>{
btn1.addEventListener('click',function(){
imagev.classList.toggle('show');
clearTimeout(timeout);
timeout = setTimeout(() => {
imagev.classList.remove('show');
},2000)
})});
</script>
</html>