diff --git a/README.md b/README.md index ef8b745d..b15d9e1b 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,7 @@ **Lilium Salvation** is a fork of [Lilium Arena](https://github.com/zturtleman/lilium-arena) for running [Dark Salvation](https://mangledeyestudios.itch.io/dark-salvation) by Mangled Eye Studios. -Lilium Salvation has only been tested with Dark Salvation 1.06. I have that latest Dark Salvation 1.07 (which is available at [itch.io](https://mangledeyestudios.itch.io/dark-salvation)) but I haven't got around to testing it. +Lilium Salvation is compatible with with Dark Salvation (tested 1.0.6 and 1.0.7). Only the first level has been tested due to steep game difficulty. Dark Salvation is available at [itch.io](https://mangledeyestudios.itch.io/dark-salvation)). The 1.0.7 patch for ealier version is available at [mangledeye.com/downloads](http://www.mangledeye.com/downloads/). Lilium Salvation code commits: [compare/upstream...master](https://github.com/zturtleman/lilium-salvation/compare/upstream...master) diff --git a/code/qcommon/qcommon.h b/code/qcommon/qcommon.h index b2541d0c..9ac29683 100644 --- a/code/qcommon/qcommon.h +++ b/code/qcommon/qcommon.h @@ -596,7 +596,7 @@ issues. #define FS_UI_REF 0x02 #define FS_CGAME_REF 0x04 // number of id paks that will never be autodownloaded from baseq3/missionpack -#define NUM_ID_PAKS 5 // darks: 5, q3: 9 +#define NUM_ID_PAKS 6 // darks: 6, q3: 9 #define NUM_TA_PAKS 4 #define MAX_FILE_HANDLES 64