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.github/issue_template.md

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(Click "Preview" to turn any http URL into a clickable link)
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(Click "Preview" above ^ to turn URL into clickable links)
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1. PLEASE CAREFULLY READ: [FAQ](https://github.com/ocornut/imgui/blob/master/docs/FAQ.md)
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2. PLEASE CAREFULLY READ: https://github.com/ocornut/imgui/issues/2261
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2. PLEASE CAREFULLY READ: [Issue Submitting Guidelines](https://github.com/ocornut/imgui/issues/2261)
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2. FOR FIRST-TIME USERS ISSUES COMPILING/LINKING/RUNNING/LOADING FONTS, please use the [Discord server](http://discord.dearimgui.org).
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3. FOR FIRST-TIME USERS ISSUES COMPILING/LINKING/RUNNING/LOADING FONTS, please use the [Discord server](http://discord.dearimgui.org).
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3. PLEASE MAKE SURE that you have: read the FAQ; explored the contents of `ShowDemoWindow()` including the Examples menu; searched among Issues; used your IDE to search for keywords in all sources and text files; and read the link provided in (1) (2).
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4. PLEASE MAKE SURE that you have: read the FAQ; explored the contents of `ShowDemoWindow()` including the Examples menu; searched among Issues; used your IDE to search for keywords in all sources and text files; and read the link provided in (1) (2).
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4. Be mindful that messages are being sent to the e-mail box of "Watching" users. Try to proof-read your messages before sending them. Edits are not seen by those users.
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5. Be mindful that messages are being sent to the e-mail box of "Watching" users. Try to proof-read your messages before sending them. Edits are not seen by those users.
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5. Delete points 1-6 and PLEASE FILL THE TEMPLATE BELOW before submitting your issue.
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6. Delete points 1-6 and PLEASE FILL THE TEMPLATE BELOW before submitting your issue.
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Thank you!
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**Standalone, minimal, complete and verifiable example:** _(see https://github.com/ocornut/imgui/issues/2261)_
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```
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// Please do not forget this!
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// Here's some code anyone can copy and paste to reproduce your issue
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ImGui::Begin("Example Bug");
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MoreCodeToExplainMyIssue();
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ImGui::End();

docs/CHANGELOG.txt

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-----------------------------------------------------------------------
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VERSION 1.75 WIP (In Progress)
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VERSION 1.75 (Released 2020-02-10)
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-----------------------------------------------------------------------
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Decorated log: https://github.com/ocornut/imgui/releases/tag/v1.75
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Breaking Changes:
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- Removed redirecting functions/enums names that were marked obsolete in 1.53 (December 2017):
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documented and rarely if ever used). Instead we added an explicit PrimUnreserve() API
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which can be implemented faster. Also clarified pre-existing constraints which weren't
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documented (can only unreserve from the last reserve call). If you suspect you ever
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used that feature before, #define IMGUI_DEBUG_PARANOID in imconfig.h to catch existing
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calls. [@ShironekoBen]
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used that feature before (very unlikely, but grep for call to PrimReserve in your code),
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you can #define IMGUI_DEBUG_PARANOID in imconfig.h to catch existing calls. [@ShironekoBen]
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- ImDrawList::AddCircle()/AddCircleFilled() functions don't accept negative radius.
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- Limiting Columns()/BeginColumns() api to 64 columns with an assert. While the current code
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technically supports it, future code may not so we're putting the restriction ahead.
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- imgui_internal.h: changed ImRect() default constructor initializes all fields to 0.0f instead
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of (FLT_MAX,FLT_MAX,-FLT_MAX,-FLT_MAX). If you used ImRect::Add() to create bounding boxes by
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adding multiple points into it, you may need to fix your initial value.
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adding points into it without explicit initialization, you may need to fix your initial value.
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Other Changes:
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docs/README.md

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- Blizzard Entertainment
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- Google
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- Ubisoft
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- Nvidia
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*Double-chocolate sponsors*
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- Media Molecule, Mobigame, Aras Pranckevičius, Greggman, DotEmu, Nadeo, Supercell, Aiden Koss, Kylotonn.

examples/README.txt

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-----------------------------------------------------------------------
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dear imgui, v1.75 WIP
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dear imgui, v1.75
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-----------------------------------------------------------------------
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examples/README.txt
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(This is the README file for the examples/ folder. See docs/ for more documentation)

imgui.cpp

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// dear imgui, v1.75 WIP
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// dear imgui, v1.75
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// (main code and documentation)
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// Help:

imgui.h

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// dear imgui, v1.75 WIP
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// dear imgui, v1.75
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// (headers)
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// Help:
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// Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
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#define IMGUI_VERSION "1.75 WIP"
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#define IMGUI_VERSION_NUM 17401
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#define IMGUI_VERSION "1.75"
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#define IMGUI_VERSION_NUM 17500
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#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
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// Define attributes of all API symbols declarations (e.g. for DLL under Windows)

imgui_demo.cpp

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// dear imgui, v1.75 WIP
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// dear imgui, v1.75
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// (demo code)
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// Help:

imgui_draw.cpp

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// dear imgui, v1.75 WIP
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// dear imgui, v1.75
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// (drawing and font code)
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/*
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const float a = ((float)i * 2 * IM_PI) / (float)IM_ARRAYSIZE(CircleVtx12);
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CircleVtx12[i] = ImVec2(ImCos(a), ImSin(a));
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}
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memset(CircleSegmentCounts, 0, sizeof(CircleSegmentCounts)); // This will be set by
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memset(CircleSegmentCounts, 0, sizeof(CircleSegmentCounts)); // This will be set by SetCircleSegmentMaxError()
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}
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void ImDrawListSharedData::SetCircleSegmentMaxError(float max_error)

imgui_internal.h

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// dear imgui, v1.75 WIP
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// dear imgui, v1.75
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// (internal structures/api)
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// You may use this file to debug, understand or extend ImGui features but we don't provide any guarantee of forward compatibility!

imgui_widgets.cpp

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// dear imgui, v1.75 WIP
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// dear imgui, v1.75
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// (widgets code)
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/*

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