From d6aa56d2f1861ac861690561c03deb4e3b0a8b27 Mon Sep 17 00:00:00 2001 From: ChrystaL <117550504+chrystal42@users.noreply.github.com> Date: Mon, 15 Jul 2024 13:37:19 +0800 Subject: [PATCH] added some unreleased stuff LMAO --- README.md | 19 ++++++++++++++++--- 1 file changed, 16 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 6f7d2bd..fc86fb3 100644 --- a/README.md +++ b/README.md @@ -6,19 +6,32 @@ A modified [CSMOE](https://github.com/MoeMod/CSMoE) client for weapon showcase a ## Features * [x] Inspect System * [x] Empty Inspect System -* [x] Many Features will come idk :( +* [x] Animated Camera (not released) +* [x] Reload Empty (not released) +* [x] Grenade Callout (not released) -## How to Inspect ingame? +## FAQ +- **How to Inspect ingame?** + Make a button and set the command as: ``` cl_inspect ``` -## How do i add Inspect and Empty Inspect in my v_model? +- **How do i add Inspect and Empty Inspect in my v_model?** + Set a sequence inside the qc and firstly add `inspect` then `empty_inspect` at the end of sequence line. +- **How do i make camera movement working ingame?** + +Just do the same tutorial as in the [CSLDR](https://github.com/mikkokko/csldr) readme.md + +- **How to make Reload Empty work in my model?** +Just make an another sequence line from the bottom of empty inspect sequence + ## Special Thanks: - Bill FLX: Source Code - MoeMod: Source Code - TempoChannel: Source Code and Help +- Mikkoko: Cam Function Code (CSLDR) - FWGS Team: Xash Client Port to Android