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[PTR Raid report - Naxxramas]: oŌóØòÕo #49

@z3nos

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@z3nos

Mechanics comments on trash mobs

trash seemed fine

Tuning comments on trash mobs

No response

Mechanics comments on Anub'Rekhan

All abilities worked as expected

Tuning comments on Anub'Rekhan

No response

Mechanics comments on Grand Widow Faerlina

All abilities worked as expected

Tuning comments on Grand Widow Faerlina

No response

Mechanics comments on Maexxna

All abilities worked as expected

Tuning comments on Maexxna

No response

Mechanics comments on Noth the Plaguebringer

All abilities worked as expected

Tuning comments on Noth the Plaguebringer

No response

Mechanics comments on Heigan the Unclean

All abilities worked as expected

Tuning comments on Heigan the Unclean

No response

Mechanics comments on Loatheb

All abilities worked as expected

Tuning comments on Loatheb

No response

Mechanics comments on Instructor Razuvious

All abilities worked as expected

Tuning comments on Instructor Razuvious

No response

Mechanics comments on Gothik the Harvester

Gothic can be mana drained during phase 1 by warlocks, I think usually he is target able but he ignores all spells applied to him, otherwise all abilities worked as expected

Tuning comments on Gothik the Harvester

No response

Mechanics comments on The Four Horsemen

Sie Zelieks Damage of the holy bolts might be to high on 25 man, it hits for like 9k.
Mark damage also unclear in a raid setting. both things will need to be verified specifically.

Tuning comments on The Four Horsemen

No response

Mechanics comments on Patchwerk

All abilities worked as expected

Tuning comments on Patchwerk

No response

Mechanics comments on Grobbulus

All abilities worked as expected

Tuning comments on Grobbulus

No response

Mechanics comments on Gluth

Decimate does not set everybody to 5 % HP, it works fine for the chow but not for the players.
Chow does spawn spawn in packs of two on 25 man and they move as "one" makes it hard to discern how many mobs there are.

Tuning comments on Gluth

No response

Mechanics comments on Thaddius

All abilities worked as expected

Tuning comments on Thaddius

No response

Mechanics comments on Sapphiron

All abilities worked as expected

Tuning comments on Sapphiron

No response

Mechanics comments on Kel'Thuzad

All abilities worked as expected

Tuning comments on Kel'Thuzad

No response

Overall comments on raid mechanics

The raid is working fine this could have been released like this.

Give a rating out of 10 for the state of the mechanics in the raid

8

Overall comments on tuning

Tuning could be applied on the HP side. About 30% HP maybe would be fine, with pre-BiS gear all the speed run achievements are easily done even with only 22 man (also in 10 Man)

If any damage scaling is applied it should be done very carefully, and then again if necessary only to bosses.
I rather not have a flat damage increase over all, increase damage of the abilities that the boss centers around and more meele attack damage.
And if it is not doable otherwise not more than max 10% people are already immediately dying to Heigans poison waves. Nobody enjoys one shots.

Please no buffs on trash, it is supposed to be trash and would just unnecessarily increase the time the raid takes.
Even with pre-BiS and no loot rounds the raid takes like 2.5 hours in its current state. With better gear and knowledge that might drop to 1.5 h time.

Give a rating out of 10 for the state of the tuning in the raid

None

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