Skip to content

Example for Dynamic Mesh Updates #202

@Dominik-3D

Description

@Dominik-3D

It would be nice to see and example how meshes can be updated with the auto-vk-toolkit.

In my case I have a datastructure that should be rendered and may be updated at some point. The datastructure is split to a number of substructures and some of them may be updated. My idea is to have a buffer for each datastructure, but it's unclear to me how to update these buffers with the auto-vk-toolkit.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions