- Add
bevy_flairstylesheets - Add
bevy-inspector-egui - Update state management to use bevy
Stateinstead of a customStateMachine - Add
renet_visualizerto visualize network traffic on the server - Refactor shared code into
libnamespace - Drop
lib::prefix - Increase world size
- Fix issue where chunks were only serialized on the client
- Add feature flags for debug rendering
- Add grass
- Upgrade to Bevy 0.15.2
- Fix collisions
- Add wireframe rendering feature flag
- Improve player sync system flakiness
- Add prompt to chat
- Initial release
- Basic terrain generation
- Basic client/server networking
- Player controller
- Raycasting
- Setup Bevy project
- Setup GitHub CI