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Update README.md on OpenCL usage
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README.md

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<blockquote><sub>"Collision! My misssion!"<br/>Faith No More</sub></blockquote>
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This is an experiment in particle system simulation.
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Currently uses 4th order Leapfrog integrator with Yoshida coefficients and preserves momentum on collisions if `restitution_coefficient = 1` (see config.toml). Runs on CPU, can use OpenCL for Leapfrog (collisions — not yet). Rendering is done on GPU using [`vello`](https://github.com/linebender/vello).
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Currently uses 4th order Leapfrog integrator with Yoshida coefficients and preserves momentum on collisions if `restitution_coefficient = 1` (see config.toml). Can use OpenCL for Leapfrog and broad phase collision detection. Rendering is done on GPU using [`vello`](https://github.com/linebender/vello).

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