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Copy pathMartin O'Hanlon - Blocks into bombs using events
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Martin O'Hanlon - Blocks into bombs using events
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#www.stuffaboutcode.com
#Raspberry Pi, Minecraft Bombs - Turn any block into a bomb!
#import the minecraft.py module from the minecraft directory
import minecraft.minecraft as minecraft
#import minecraft block module
import minecraft.block as block
#import time, so delays can be used
import time
#import threading, so threads can be used
import threading
class ExplodingBlock(threading.Thread):
def __init__(self, pos, fuseInSecs, blastRadius):
#Setup object
threading.Thread.__init__(self)
self.pos = pos
self.fuseInSecs = fuseInSecs
self.blastRadius = blastRadius
def run(self):
#Open connect to minecraft
mc = minecraft.Minecraft.create()
#Get values
pos = self.pos
blastRadius = self.blastRadius
#Explode the block!
# get block type
blockType = mc.getBlock(pos.x, pos.y, pos.z)
# flash the block
for fuse in range(0, self.fuseInSecs):
mc.setBlock(pos.x, pos.y, pos.z, block.AIR)
time.sleep(0.5)
mc.setBlock(pos.x, pos.y, pos.z, blockType)
time.sleep(0.5)
# create sphere of air
for x in range(blastRadius*-1,blastRadius):
for y in range(blastRadius*-1, blastRadius):
for z in range(blastRadius*-1,blastRadius):
if x**2 + y**2 + z**2 < blastRadius**2:
mc.setBlock(pos.x + x, pos.y + y, pos.z + z, block.AIR)
if __name__ == "__main__":
time.sleep(5)
#Connect to minecraft by creating the minecraft object
# - minecraft needs to be running and in a game
mc = minecraft.Minecraft.create()
#Post a message to the minecraft chat window
mc.postToChat("Minecraft Bombs, Hit (Right Click) a Block, www.stuffaboutcode.com")
#loop until Ctrl C
try:
while True:
#Get the block hit events
blockHits = mc.events.pollBlockHits()
# if a block has been hit
if blockHits:
# for each block that has been hit
for blockHit in blockHits:
#Create and run the exploding block class in its own thread
# pass the position of the block, fuse time in seconds and blast radius
# threads are used so multiple exploding blocks can be created
explodingBlock = ExplodingBlock(blockHit.pos, 3, 3)
explodingBlock.daemon
explodingBlock.start()
time.sleep(0.1)
except KeyboardInterrupt:
print("stopped")