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Having issues with dynamic textures #14
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I can confirm the issue. I have the following version, and am using a custom nerves system done by me (everything else works). Trying to render anything dynamic gives just black texture. elixir 1.10.2-otp-22 I can try and help with the issue, but I would need some indication as to where to look. |
I've only spent a little bit of time trying to debug the issue, and haven't made much progress so far. In my most recent debugging session, I looked for issues on the elixir side of things -- I added some log statements to I was going to attempt to get into the |
Did you ever manage to get this to work? I am having the same problem now. |
I am reworking the dynamic textures code now as part of v.11 (It's the last big work item), although I haven't brought the RPI I driver over yet. I think this will go away, but lets make sure to check when the new version arrives. I'll do a beta version before properly publishing it. It will need a bunch of docs work before it is ready, but I want to get the new code out sooner than later. |
Relevant versions:
elixir
1.10.0-otp-22erlang
22.0.7scenic
0.10.2scenic_driver_nerves_rpi
0.10.1nerves
1.5.4nerves_system_rpi3
1.10.2I'm trying to show a full-screen photo using a dynamic texture. On my dev machine, everything works fine -- a window pops open, and my photo is there. When I run the program on my Pi devices (3, Zero), the screen stays black even as the logs indicate that the program is running normally.
I have a small example that demonstrates the problem. When run on my dev machine, the function below updates the window to a random color when the process receives this message. When I run it on a Raspberry Pi device, it looks like everything is running normally, but the screen remains black.
I've tried to use
Scenic.Cache.Dynamic.Texture.subscribe
to maybe receive more information from the cache, but haven't been able to get that to work. Otherwise, I'm currently stumped!The text was updated successfully, but these errors were encountered: