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Mod rewrite #4
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CI changeFor any changes related to the github workflowsFor any changes related to the github workflowscore changeA change/requirement which may break the mod across versionsA change/requirement which may break the mod across versionsimportantThis is a feature/change with a higher priority than other changesThis is a feature/change with a higher priority than other changesin progressThis feature is actively being worked onThis feature is actively being worked onneeds testingA new feature has not been testedA new feature has not been tested
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CI changeFor any changes related to the github workflowsFor any changes related to the github workflowscore changeA change/requirement which may break the mod across versionsA change/requirement which may break the mod across versionsimportantThis is a feature/change with a higher priority than other changesThis is a feature/change with a higher priority than other changesin progressThis feature is actively being worked onThis feature is actively being worked onneeds testingA new feature has not been testedA new feature has not been tested
From the ground up. The codebase was written over 2 years ago and it based around many hacky workarounds. I'd like to rewrite it to be more modern, and to contain additional features aimed at increasing reliability, performance and compatability.
This will start from the ground up though.
Towards the end porting will take place; a list of all intended port versions is available here. Each port must be built and tested for the specified minecraft version.
In a perfect world all patches would be included in one jar file, however it is likely this won't be possible. Multiple JAR's may be created for different Forge/Minecraft versions.
The deadline for this update is under one year. January 1st 2021