has not texture format GL_LUMINANCE and GL_LUMINANCE_ALPHA #3069
callanzhao
started this conversation in
General
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
in opengles, texture can use GL_LUMINANCE and GL_LUMINANCE_ALPHA to draw YUV color space Y and UV data. if use R8 and RG8 format, it can work in opengl, but not in opengles. so, should it can support GL_LUMINANCE_ALPHA texture format to draw yuv data?
Beta Was this translation helpful? Give feedback.
All reactions