Compiling shaders #2743
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hvlife-dev
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Can someone help me with compiling shaders? I'm on linux, and getRendererType gives out vulcan (renderdocs too). With "stock" shaders (for example fs_cube vs_cube) everythin works excellent, but when I'm trying to use same shaders compiled by me core dumps... Here is command:
in deps/ folder I have "bgfx_shader.sh, common.sh, shaderlib.sh", i've fixed #include dirs of course (in shaders common.sh too).
Am I just missing something, or I'm doing it completely wrong?
And funny thing, that I've now saw: in debug mode everything works great with mine shaders... I'm linking project with cmake, but when it was it's fault, i thing that it will crash with stock shaders too, right?
Thanks in advance
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