@@ -455,16 +455,11 @@ func _handle_mouse_select(mouse_event: InputEventMouseButton) -> void:
455455 var pointer_pos : Vector2 = (mouse_event .position + scroll_offset ) / zoom
456456 var is_control_pressed : bool = mouse_event .is_command_or_control_pressed ()
457457
458- # if _node_exist_at_position(mouse_event.position):
459- # _unselect_edges()
460- # return
461-
462458 if _try_select_edge (pointer_pos , is_control_pressed ):
463459 pass
464460
465461
466462func _try_select_edge (pointer_pos : Vector2 , is_control_pressed : bool ) -> bool :
467- # print("pointer_pos ", pointer_pos," control pressed: ", is_control_pressed)
468463 # basically ctrl/cmd+click selects multiple
469464 if not is_control_pressed :
470465 _unselect_edges ()
@@ -491,7 +486,6 @@ func _try_select_edge(pointer_pos: Vector2, is_control_pressed: bool) -> bool:
491486 var p2 : Vector2 = controls [2 ]
492487 var p3 : Vector2 = controls [3 ]
493488 var distance : float = get_distance_to_bezier (pointer_pos , p0 , p1 , p2 , p3 ) * zoom
494- # print("From: ",from_node ," To", to_node," Comparing x: ", from_pos.x, " ", pointer_pos.x, " ", to_pos.x , " distance: ", distance)
495489
496490 if distance <= CLICK_DISTANCE :
497491 foundAnyEdge = true
@@ -630,7 +624,6 @@ func _node_exist_at_position(pos: Vector2) -> GraphNode:
630624 for node_id : String in selected_node_ids :
631625 var node : ParleyGraphNode = find_node_by_id (node_id )
632626 var node_rect : Rect2 = Rect2 (node .position , node .size / zoom )
633- print ("pos" ,pos , "rect: " ,node_rect )
634627 if node_rect .has_point (pos ):
635628 return node
636629
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