From 6afa9b798609a967178cb8ebcc57262110a1cadf Mon Sep 17 00:00:00 2001 From: Andrew B Date: Thu, 28 May 2020 21:11:10 +0300 Subject: [PATCH] readme for Unity sample updated --- K4AdotNet.Samples.Unity/readme.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/K4AdotNet.Samples.Unity/readme.md b/K4AdotNet.Samples.Unity/readme.md index c242686..a0ca426 100644 --- a/K4AdotNet.Samples.Unity/readme.md +++ b/K4AdotNet.Samples.Unity/readme.md @@ -17,6 +17,7 @@ then copy the following files from `tools` folder of Body Tracking SDK to `Asset * `cudnn64_7.dll`, * `cublas64_100.dll`, * `cudart64_100.dll`, +* `onnxruntime.dll`, * `vcomp140.dll`. ## Dependencies @@ -25,16 +26,17 @@ This plugin depends on the following managed and native libraries and data files * **K4AdotNet** managed library (see `..\K4AdotNet\bin\Debug\netstandard2.0` or ``..\K4AdotNet\bin\Release\netstandard2.0`` folder): * `K4AdotNet.dll` * `K4AdotNet.deps.json` -* native libraries from **Azure Kinect Sensor SDK 1.3.0** (see `..\externals\k4a\windows-desktop\amd64` folder): +* native libraries from **Azure Kinect Sensor SDK 1.4.0** (see `..\externals\k4a\windows-desktop\amd64` folder): * `depthengine_2_0.dll` * `k4a.dll` * `k4arecord.dll` -* native libraries and ONNX-file from **Azure Kinect Body Tracking SDK 0.9.4** (you can download and install MSI package from [here](https://docs.microsoft.com/en-us/azure/kinect-dk/body-sdk-download) and find required files in `tools` subdirectory of installation destination directory): +* native libraries and ONNX-file from **Azure Kinect Body Tracking SDK 1.0.x** (you can download and install MSI package from [here](https://docs.microsoft.com/en-us/azure/kinect-dk/body-sdk-download) and find required files in `tools` subdirectory of installation destination directory): * `k4abt.dll`, * `dnn_model_2_0.onnx`, * `cudnn64_7.dll`, * `cublas64_100.dll`, * `cudart64_100.dll`, + * `onnxruntime.dll`, * `vcomp140.dll`. As a rule `prepare.cmd` does the trick, but you can copy all dependencies to `Assets\Plugins\K4AdotNet` folder of this plugin manually.