mesh_picking behaves erratically in 0.16-dev
#18495
Labels
A-Picking
Pointing at and selecting objects of all sorts
C-Bug
An unexpected or incorrect behavior
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
Milestone
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Bevy version
main 0244a84
Relevant system information
I checked on both macOS and Windows.
What you did
What went wrong
Picking doesn't fire depending on the angle of intersection or the normal of the intersection is computed incorrectly. It could also possibly be intersecting on the back face.
Additional information
Screen.Recording.2025-03-22.at.6.02.41.PM-1.mov
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