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Move sprite 9 patches to a shader to avoid thin lines #15021

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alice-i-cecile opened this issue Sep 2, 2024 · 0 comments
Open

Move sprite 9 patches to a shader to avoid thin lines #15021

alice-i-cecile opened this issue Sep 2, 2024 · 0 comments
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A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!

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@alice-i-cecile
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Would the same change be needed for slices on spites?

Yes, the UI fix seemed much more important though. Once this is merged it should be relatively simple to apply the same changes to the sprite renderer.

Originally posted by @ickshonpe in #14990 (comment)

@alice-i-cecile alice-i-cecile added C-Bug An unexpected or incorrect behavior A-Rendering Drawing game state to the screen S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! D-Straightforward Simple bug fixes and API improvements, docs, test and examples labels Sep 2, 2024
@alice-i-cecile alice-i-cecile changed the title Move sprite 9 patches to a shader Move sprite 9 patches to a shader to avoid thin lines Sep 2, 2024
@bevyengine bevyengine deleted a comment Sep 2, 2024
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Labels
A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
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