Move sprite 9 patches to a shader to avoid thin lines #15021
Labels
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
Yes, the UI fix seemed much more important though. Once this is merged it should be relatively simple to apply the same changes to the sprite renderer.
Originally posted by @ickshonpe in #14990 (comment)
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