Skip to content

Commit ce5bae5

Browse files
authored
Fixed typo in generate_custom_mesh.rs example (#11293)
# Objective - Fix a typo in the "Generate Custom Mesh" example ## Solution - Fixed small typo
1 parent c4e479a commit ce5bae5

File tree

1 file changed

+1
-1
lines changed

1 file changed

+1
-1
lines changed

examples/3d/generate_custom_mesh.rs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -162,7 +162,7 @@ fn create_cube_mesh() -> Mesh {
162162
[0.5, -0.5, -0.5],
163163
],
164164
)
165-
// Set-up UV coordinated to point to the upper (V < 0.5), "dirt+grass" part of the texture.
165+
// Set-up UV coordinates to point to the upper (V < 0.5), "dirt+grass" part of the texture.
166166
// Take a look at the custom image (assets/textures/array_texture.png)
167167
// so the UV coords will make more sense
168168
// Note: (0.0, 0.0) = Top-Left in UV mapping, (1.0, 1.0) = Bottom-Right in UV mapping

0 commit comments

Comments
 (0)