From b9b6a28c11beb85e44e1d2b6c5fa763ada5d09d6 Mon Sep 17 00:00:00 2001 From: bernardd Date: Tue, 21 Apr 2015 19:26:01 +1000 Subject: [PATCH] Update README --- README.md | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/README.md b/README.md index 4a5f355..b17c366 100644 --- a/README.md +++ b/README.md @@ -6,15 +6,13 @@ To place a crossing, go to the Roads menu. Underneath the buttons which allow yo To remove a placed crossing, simply right click on it using the same tool. -NOTE: This is very "beta". I've tried to squash all the major bugs, but please don't blame me if it doesn't work properly, corrupts your savegame or sets your computer on fire. However please DO submit a bug report (ideally as an Issue at the github link below) or, better yet a patch. +NOTE: I've tried to squash all the major bugs, but please don't blame me if it doesn't work properly, corrupts your savegame or sets your computer on fire. However please DO submit a bug report (ideally as an Issue at the github link below) or, better yet a patch. Known bugs: * For some reason the first time you place a crossing, the road briefly flickers. Subsequent placements are fine, though. -* The overlay (the blue/red circle showing where you can place crossings) can sometimes render a bit fuzzily around the edges. I've got an idea where to look to fix that one but it's not bad enough to delay the release over. * The crossing texture looks smeared right at the centre on 4 lane roads, but 2 and 6 lane roads are fine. Future enhancements: -* Make the button icon look less like it was put together by a programmer with no art skills in 5 minutes. * Add tooltips for when a crossing can't be built * Stop street signs appearing at crossings * Highlight buildings which will be destroyed by crossing creation (which can sometimes happen on curved roads because the curvature changes slightly).